Selected Server Genesis X50 Online 214

Battle Grounds

Battle Grounds
  • MapHunting Grounds
  • Players in a room3–15
  • Lasts20 min
  • Sessions a day6
  • Team score for a prize50

Long before Hunting Grounds had a name, the lords of the continent settled their quarrels there - not by war, but by a hunt: whoever brought back more heads before the sand ran out was in the right. The lords are dust now, yet the hourglass is still turned. Its keeper is Battle Marshal Livan, and the hunt is called Battle Grounds.

The Marshal has no love for old friendships. When his list is closed he tears up every party that walked in, weighs each fighter by the resets behind him and deals them out anew, so that the strong do not stand shoulder to shoulder. From that moment until the last grain falls your team is the one he gave you - and nobody else.

The count is kept in Battle Points. A beast pays the one who wounded it most; a fallen rival pays as well - the grounds do not ask whose blood it is. What each fighter brings down is laid on one pile, and the team is judged by the whole of it. When the sand runs out the TOP 3 teams open their boxes - if they hunted well enough to deserve them - and every score is written into the Events ranking.

Battle Marshal Livan Battle Marshal Livan
  • Devias (226, 66)

The Marshal takes 5 000 000 Zen for the entry when you register. If the match does not start, the zen comes back.

  • 6 sessions a day, and each is open to everyone at once: every reset bracket has its own room on the same map, and you meet only your own bracket.
  • Registration stays open 5 minutes, and a room takes 15 players at most. Fewer than 3 gathered - only that room is cancelled, the others play.
  • Teams are made by the server when registration closes, by the size of the room: up to 3 players - everyone for himself; 4-5 players - teams of 2; 6-9 players - teams of 3; 10-15 players - teams of 5.
  • From the lobby to the end of the match a party can be neither made nor changed.
  • Killing a player of another team pays 15 Battle Points; the same victim counts for the same killer once in 60 seconds.
  • After a death you come back at a random spot with 8 seconds of protection; it ends the moment you attack another player. No PK, nothing drops.
  • Leave the map and you are out. After a disconnect you can come back through the NPC, or automatically by logging in while the run is on.
  • The arena is a square of paths with a bridge across its diagonal. One lobby for everyone, and each bracket leaves it for its own room.
  • A room has 4 farm spots, one in each corner of the arena; a killed spot monster is back in 2 seconds.
  • Monsters of the event give x3 experience.
  • Roaming monsters are announced in the room when they appear. The TOP 3 is called in the chat every 60 seconds.

TOP 1

One box for every member of the team · paid at a team score of 50 or more
Drops Chance
  • Box of Jewels (7)
100%

TOP 2

One box for every member of the team · paid at a team score of 50 or more
Drops Chance
  • Box of Jewels (5)
100%

TOP 3

One box for every member of the team · paid at a team score of 50 or more
Drops Chance
  • Box of Jewels (3)
100%
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