How to play

Aim and shoot
Move the mouse or drag a finger: the dotted line shows the path, wall bounce included. Click or lift the finger to shoot. Space or a click on the spare orb swaps them.

+
→Three of a colour
The orb sticks to the wall. Three or more of a colour together pop. Hits in a row make a combo and the points grow.



Bring it down
Whatever no longer hangs from the top falls. The bigger the chunk, the more points: a fallen orb is worth more than a popped one.

Hold the gate
Miss and the wall comes closer: after 1-5 misses (a different number each time) it creeps one row down. A good shot never moves it. When it crosses the red gate line, the game is over. Clear the wall for the next level.

Boss
Every second level a Magic Skeleton hangs in the wall. It never pops: cut away everything it hangs on.



Skills
Good shots restore mana. At first only Twisting Slash is open: it clears everything around the impact. Meteorite (burns a column) and Ice Storm (freezes the wall) open in the mastery, Arts branch.

