Selected Server Genesis X50 Online 213
Item options

Excellent options

Two blades can bear the very same excellent option and still be worth very different prices. An excellent option in this world is not one fixed number: every option that lands on an item is also given a rank - Normal, Uncommon, Rare, Legendary or Epic - and the rank decides how strong that option actually is. Two items with the same option are not the same item.

The rank shows in the tooltip in its own colour: grey for Normal, green for Uncommon, blue for Rare, gold for Legendary, violet for Epic.

What the rank changes

Only the value of the option. How many options an item gets and which ones get picked are settled without it - the rank has no say in either.

Each option is ranked on its own. A weapon with two excellent options can carry an Epic one beside a Normal one, and that is the usual case rather than a surprise.

A rank cannot be rerolled. The one exception is wings, where a Jewel of Wing works at a 60% chance. While the wing has room for another option - up to four, fewer on wings with a shorter option list - the jewel adds one, with a rank rolled for it. On a full wing it raises the rank of one of the wing's options by one step. A failed attempt costs only the jewel.

Jewel of Wing
Jewel of Wing

The odds

Weapons, staffs, shields, armour, rings and pendants roll the same ladder:

NormalUncommonRareLegendaryEpic
30%45%15%7%3%

Wings and capes roll their own: Normal 40%, Uncommon 35%, Rare 15%, Legendary 7%, Epic 3%.

General Weapon

Option Normal 30% Uncommon 45% Rare 15% Legendary 7% Epic 3%
Increase Mana after hunting monsters 2 4 8 10 12
Increase HP after hunting monsters 2 4 8 10 12
Increase Attacking Speed 5 10 15 20 25
Increase Damage % 2 4 6 8 10
Increase Damage by Level /25 /20 /15 /10 /5
Excellent Damage Rate 4 6 8 10 12

General Staff · Pendant of Lighting / Fire · Pendant of Ice / Wind / Water / Ability

Option Normal 30% Uncommon 45% Rare 15% Legendary 7% Epic 3%
Increase Mana after hunting monsters 2 4 8 10 12
Increase HP after hunting monsters 2 4 8 10 12
Increase Attacking Speed 5 10 15 20 25
Increase Damage % 2 4 6 8 10
Increase Wizardry Damage by Level /25 /20 /15 /10 /5
Excellent Damage Rate 4 6 8 10 12

General Shield · General Armor · Ring of Ice / Poison · Ring of Fire / Earth / Wind / Magic

Option Normal 30% Uncommon 45% Rare 15% Legendary 7% Epic 3%
Increase Zen after hunting monsters 15 20 25 30 35
Defense Success Rate % 4 6 8 10 15
Reflect Damage % 1 3 4 5 6
Damage Decrease % 1 2 3 4 5
Increase Max Mana % 1 2 3 4 6
Increase Max HP % 1 2 3 4 6

Wings of Spirits / Soul / Dragon / Darkness · Wings of Despair

Option Normal 40% Uncommon 35% Rare 15% Legendary 7% Epic 3%
Increase Max HP (Wings) 5 6 7 8 10
Increase Max Mana (Wings) 5 6 7 8 10
Ignore Opponent's Defense 1 2 3 4 5

Cloak of Warrior

Option Normal 40% Uncommon 35% Rare 15% Legendary 7% Epic 3%
Increase Max HP (Wings) 5 6 7 8 10
Increase Max Mana (Wings) 5 6 7 8 10
Ignore Opponent's Defense 3 4 5 6 7

Cape of Lord

Option Normal 40% Uncommon 35% Rare 15% Legendary 7% Epic 3%
Increase Max HP (Wings) 5 6 7 8 10
Increase Max Mana (Wings) 5 6 7 8 10
Ignore Opponent's Defense 1 2 3 4 5
Increase Command 5 6 7 8 10

Wings of Storm / Eternal / Illusion / Ruin, Cape of Emperor · Wings of Dimension · Cape of Overrule

Option Normal 40% Uncommon 35% Rare 15% Legendary 7% Epic 3%
Ignore Opponent's Defense 3 4 5 6 7
Return Full Attack Damage 3 4 5 6 7
Fully Recover HP 3 4 5 6 7
Fully Recover Mana 3 4 5 6 7

Updated: 17.10.2026

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