Guardian Angel
From level 23, every class- Damage taken -20%
- Maximum life +50
Wears out 3 times as fast as the others.
Monster drop: Where things drop
Wears out 3 times as fast as the others.
Monster drop: Where things drop
Costs 3 HP on every hit you deal.
Wears out 2 times as fast as the others.
Monster drop: Where things drop
Monster drop: Where things drop
Costs 1 HP on every hit you deal.
Chaos Machine: Chaos Machine mixes
Costs 4 HP on every hit you deal.
Cash Shop.
Cash Shop.
Cash Shop.
Cash Shop.
Costs 2 HP on every hit you deal.
Cash Shop.
| Bonus | Red | Black | Blue | Gold |
|---|---|---|---|---|
| Maximum life | 5 000 12.5 a level | 5 000 12.5 a level | 7 500 18.75 a level | 10 000 25 a level |
| Maximum mana | 5 000 12.5 a level | 7 500 18.75 a level | 5 000 12.5 a level | 10 000 25 a level |
| Damage, all three kinds | 400 1 a level | 800 2 a level | 400 1 a level | 1 600 4 a level |
| Defence | 200 0.5 a level | 200 0.5 a level | 400 1 a level | 800 2 a level |
| Damage, % | - | 12% 0.03% a level | - | 12% 0.03% a level |
| Defence, % | - | - | 12% 0.03% a level | 12% 0.03% a level |
| Attack speed | - | - | - | 40 0.1 a level |
The big number is the bonus at pet level 400.
The pet earns 50 experience for each level of a monster it helps kill, and stops at level 400. Server rate, party split and VIP change nothing here.
The bonus is truncated, not rounded: +0.5 a level means +1 at pet level 2 and +2 at level 4.
The horn is built at the Chaos Goblin in three steps, each one a mix of its own: the fragment, then the broken horn, then the horn. A failed step burns the box. A Red horn raised to pet level 200 is upgraded to Black or Blue (chosen at random), and either of those at level 200 to Gold; a failed upgrade keeps the horn, and the new horn starts again at level 1.
Recipes: Chaos Machine mixes
Spirit of Dark Horse drops in Kanturu and Kanturu Remain from any monster, about once in 5 000 kills. Recipes: Chaos Machine mixes
| Bonus | Per pet level | At level 400 |
|---|---|---|
| Maximum life | +12.5 | +5 000 |
| Defence | +3 | +1 200 |
| Critical damage | +7.8 | +3 120 |
The pet earns 50 experience for each level of a monster it helps kill, and stops at level 400. Server rate, party split and VIP change nothing here.
The bonus is truncated, not rounded: +0.5 a level means +1 at pet level 2 and +2 at level 4.
Spirit of Dark Raven drops in Kanturu and Kanturu Remain from any monster, about once in 4 000 kills. Recipes: Chaos Machine mixes
Per level it adds nothing to the Dark Lord's own stats.
The pet earns 50 experience for each level of a monster it helps kill, and stops at level 400. Server rate, party split and VIP change nothing here.