Doppelganger
Maps




Doppelganger has four maps. Which one you get is random on entry: level, resets and party size do not choose the map.
Entry
There is no schedule: a party enters whenever the event is free. Only one run can go on at a time on the whole server; while another party is inside, the entrance is closed.
Enter through Lugard in Elbeland (50, 215). The party leader must stand next to him, no more than 10 tiles away. Go solo or with a party of up to 5: the other members are brought to the leader from anywhere, except from inside another event.
| Requirement | Value |
|---|---|
| Resets | 10 or more |
| Entries per day | 1 per character |
| Players | up to 5 |
| PK status | a killer cannot enter |
A member without enough resets, or with today's entry already used, simply stays outside and the party goes in without them. The entries you have left are in the Events window: the book button in the character window C.
Ticket


Entry takes a Mirror of Dimensions in the leader's inventory. One is spent for the whole party; the other members need no ticket.
A Mirror is made of 5 Signs of Dimensions: stack them in the inventory. Sign of Dimensions drops from monsters of level 89 and above on any map, but rarely - about 1 in 4,000 kills.
How the event runs
1 minute to get ready, then 10 minutes of fighting. Every 5 seconds a Doppelganger in the shape of one of the classes appears and walks to the finish line. Kill them on the way: as soon as 3 monsters reach the finish, the run is lost.
Monsters
Every 5 seconds, one of seven doubles at random:
| Monster | Monster |
|---|---|
| Doppelganger | Doppelganger Knight |
| Doppelganger Wizard | Doppelganger Elf |
| Doppelganger Magic Gladiator | Doppelganger Dark Lord |
| Doppelganger Summoner |
Bosses appear during the fight:
| Boss | When | What it gives |
|---|---|---|
| Slaughterer | 7:30 left | a silver chest |
| Furious Slaughterer | 5:00 left | a silver chest |
| Ice Walker | 2:30 left | no win without it |
Monster strength follows the resets of the strongest player in the party, and their life grows with the number of players: twice as much for two, three times for three, 3.8 times for four, 4.8 times for five.
How to win
A win is three conditions at once:
- the Ice Walker is killed;
- fewer than 3 monsters reached the finish;
- the Ice Walker itself did not reach the finish.
The result is decided when time runs out. Killing the Ice Walker is not enough: the party has to hold the line until the fight ends. A player who dies leaves the run and gets no win.
Everyone still inside on a win gets +1 in the Doppelganger wins ranking.
Rewards
Slaughterer and Furious Slaughterer drop a silver chest (Interim Reward Chest). Only one can lie on the ground at a time: if the second boss dies while the first chest is still unopened, there is no second chest.
A win brings a golden chest (Final Reward Chest). After the fight there are 4 minutes to open it. Each chest is opened by one player - the first to click it - and the reward drops for them. Chests give no Zen.
The chest tier follows the resets of the strongest player in the party:
| Tier | Resets |
|---|---|
| 1 | 10-29 |
| 2 | 30-59 |
| 3 | 60-99 |
| 4 | 100-149 |
| 5 | 150 and more |
Silver chest
Always one item: a random jewel (Chaos, Bless, Soul, Life or Creation) or a Box of Jewels. On top of that, a chance of a Jewel of Skill, Luck or Additional.
| Tier | Box of Jewels instead of a jewel | Jewel of Skill / Luck / Additional |
|---|---|---|
| 1 | 10% | - |
| 2 | 15% | 1% |
| 3 | 20% | 2% |
| 4 | 25% | 3% |
| 5 | 30% | 4% |
Golden chest
Always one item: Box of Jewels (75%), Box of the Archangel (20%) or Talisman of Chaos Assembly (5%). The Box of Jewels holds 5 jewels at tiers 1-2, 7 at tiers 3-4 and 10 at tier 5. The rest drops on separate chances:
| Tier | Ancient | Excellent | Jewel of Skill / Luck / Additional | Jewel of Excellent | Condor Flame / Feather |
|---|---|---|---|---|---|
| 1 | 20% | 10% | 15% | - | - |
| 2 | 35% | 15% | 20% | 0.5% | - |
| 3 | 50% | 20% | 25% | 1% | 3% |
| 4 | 75% | 25% | 30% | 2% | 5% |
| 5 | 100% | 30% | 40% | 3% | 5% |
An excellent item drops at +0 with one excellent option, Skill and Luck 30% each. The item set grows with the chest tier: at 1-3 Grand Soul, Black Dragon, Divine, Dark Steel and Storm Hard, at 4 Brave, Phantom, Great Dragon, Dark Soul, Dark Master and Dragon Knight, at 5 Venom Mist, Sylphid Ray, Volcano, Sunlight, Eternal Wing and Phoenix Soul, plus weapons of the same grade. An ancient item comes with an ancient option of +5 (80%) or +10 (20%).
If it will not let you in
Check that the leader has a Mirror of Dimensions in the inventory, 10 resets or more, and stands next to Lugard. If another party's run is going on, wait for it to end. A character with killer PK status cannot enter; today's entry may already be used.
Updated: 25.09.2026










