Selected Server Genesis X50 Online 217
DW

Dark Wizard

A ranged caster with a wide set of attacking spells.

Role
Ranged DPS
Weapons
One-Hand StaffTwo-Hand StaffDagger
Armor
Light Steel ArmorShield
Elements
IceFireLightningPoison
Professions
Dark WizardSoul MasterGrand Master
What the stats do
Strength PvM Attack Rate / Spell Damage
Agility Defense / Attack Speed
Vitality Health
Energy Spell Damage / Mana
Formulas
Minimum physical damage Strength / 6
Maximum physical damage Strength / 4
Minimum magic damage Energy / 5 + Agility / 24
Maximum magic damage Energy / 2.5 + Agility / 16
PvM attack rate Level * 5 + Agility * 1.5 + Strength / 4
PvP attack rate Level * 3 + Agility * 4
Defense Agility / 4
PvM defense rate Agility / 3
PvP defense rate Level * 2 + Agility / 4
Attack speed gain Agility / 80
Magic speed gain Agility / 80
Base attack speed 8
Max attack speed 284
Stamina Strength * 0.2 + Agility * 0.4 + Vitality * 0.3 + Energy * 0.2
HP per Vitality 2
Mana per Energy 2
Class specifics
Soul Barrier (Damage Absorb) (5 + Energy / 4000 + Mana / 2500)% (max 50%) + Master Level bonus
Soul Barrier Duration 120 seconds + Master Level bonus
Soul Barrier Mana Cost 3 Mana per 1 damage absorbed
Expansion of Wizardry (Min Magic Damage) (Energy / 7) x 0.4 for 30 minutes, a buff the wizard casts on himself + Master Level bonus
Nova (Charge Damage) (Strength + Mana) / 12, x1 at 1s charge, x4 at 2s, x8 at 4s, x20 at 6s (fires automatically at 6s), on top of the skill's 100% wizardry damage; Nova Improved adds more on top
Poison and Decay (Poison Tick) every 3 seconds: 50% of a Poison hit for each cast the wizard makes in 3 seconds at half his magic speed; at most 3% of a monster's life a tick (Elite 1%, Mini Boss 0.5%, Boss 0.2%), never kills
Poison and Decay (Poisoned Target) takes +10% damage from the wizard who poisoned it and does not heal while the poison lasts; a recast renews the time
Combo

From Grand Master on, three skills in a row turn into a combo: each one within 6 seconds of the one before, and the third lands as a combo hit with double damage.

  1. 1 Opening
    any one of these
    • Flame
    • Lightning
    • Poison
    • Ice
  2. 2 Follow-up
    any one of these
    • Aqua Beam
    • Inferno
    • Decay
    • Ice Storm
    • Teleport
  3. 3 Combo hit COMBO
    any one of these
    • Aqua Beam
    • Inferno
    • Decay
    • Ice Storm
    a second pick from the same set as the follow-up

Every class combo →

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