Blood Castle

Past a bridge thick with monsters, behind a castle gate and a stone statue, lies the weapon of the Archangel. Every two hours the castle lets in a handful of fighters ready to bring it back, and pays those who manage it.
Entry
Blood Castle runs every 2 hours - at 00:00, 02:00, 04:00 and so on until 22:00, server time. The entrance opens 5 minutes before the start and shuts the moment the event begins; the fight starts at once and lasts up to 15 minutes. 1 minute after it ends, the map closes.
A tier holds up to 10 players, and parties are allowed. The tier is decided by your current reset count - not by character level, class or Master Level - and it is the only one open to you: neither a lower nor a higher tier will let you in. BC8 is not used on this server.
| Event tier | Resets | Standard ticket |
|---|---|---|
| BC1 | 0-19 | Invisibility Cloak +1 |
| BC2 | 20-34 | Invisibility Cloak +2 |
| BC3 | 35-49 | Invisibility Cloak +3 |
| BC4 | 50-74 | Invisibility Cloak +4 |
| BC5 | 75-99 | Invisibility Cloak +5 |
| BC6 | 100-149 | Invisibility Cloak +6 |
| BC7 | 150-215 | Invisibility Cloak +7 |
A character may enter Blood Castle 3 times a day, 4 with VIP.
The way in is through Messenger of Archangel in Devias (210, 30). The ticket has to be in your inventory; a standard Invisibility Cloak is spent whole on a single entry.
Buying the ingredients
Scroll of Archangel and Blood Bone are sold in NPC shops - for example by Rosie in Lorencia (123, 135), Willow in Noria (173, 125) and Frost in Devias (226, 25). These sellers carry BC ingredients +1 to +3 only; +4 to +7 come from monsters alone. The Jewel of Chaos is yours to find separately.
A ready Invisibility Cloak +1 to +3 is sold by the Skill Shop for warriors in Lorencia (137, 131).
Monsters drop the ingredients too, and the level of what falls depends on the map, not on the monster: +1 in Lorencia, Noria, Devias, Dungeon and Kalima 1; +2 in Atlans, Lost Tower 1-7, Tarkan, Elbeland and Kalima 2; +3 in Icarus, Aida, Kanturu 1 and Kalima 3; +4 in Kanturu Island, Epic Swamp, Vulcanus, Crywolf, Barracks, Refuge and Kalima 4; +5 in Kanturu 2, Karutan 1, Swamp of Calmness, Ruined Lorencia and Kalima 5; +6 in Karutan 2, Land of Trials, Ruined Devias and Kalima 6; +7 in Raklion 1-2 and Kalima 7.
Crafting a ticket




Bring 1 Scroll of Archangel +N, 1 Blood Bone +N and 1 Jewel of Chaos to Chaos Goblin in Noria (180, 103). Both ingredients must be of the same level, from +1 through +7. Success gives an Invisibility Cloak of that level; failure takes the ingredients and the Zen.
The table lists the actual base fees of the active recipes. What the ingredients cost in a shop is not in them, and the Chaos Machine tax may come on top - so read the total in the mixing window before you confirm.
| Ticket and ingredient level | Crafting fee, Zen | Base success rate |
|---|---|---|
| +1 | 50 000 | 80% |
| +2 | 80 000 | 80% |
| +3 | 150 000 | 80% |
| +4 | 250 000 | 80% |
| +5 | 400 000 | 80% |
| +6 | 600 000 | 80% |
| +7 | 850 000 | 80% |
Walkthrough
- Bridge: kill as many monsters as the counter asks for. At the start that is 80 monsters for every player who entered.
- Gate: when the passage opens, break down the castle gate.
- Mages: destroy the required number of mages inside - 8 for every participant still in the event.
- Statue: destroy the Saint Statue and pick up the Archangel weapon that falls from it.
- Delivery: carry the weapon back to Archangel by the entrance, at (10, 9) on the event map, before the time runs out.
The one who delivers the weapon is the winner. Members of their party who are still in the event when the rewards are handed out receive the winning reward and a win in the BC ranking as well. If the weapon is not delivered, there is no item reward.
Gate and statue HP
| BC tier | Gate HP | Statue HP |
|---|---|---|
| BC1 | 437,500 | 650,000 |
| BC2 | 975,000 | 1,462,500 |
| BC3 | 1,437,500 | 2,150,000 |
| BC4 | 2,062,500 | 3,087,500 |
| BC5 | 2,837,500 | 4,250,000 |
| BC6 | 4,012,500 | 6,012,500 |
| BC7 | 5,775,000 | 8,662,500 |
Item rewards
Everyone entitled to the winning reward receives one random item from the table. The jewel chance is a combined one for Jewel of Bless, Jewel of Soul and Jewel of Chaos; within that group the three are equally likely.
| BC tiers | Bless / Soul / Chaos | Box of Jewels (5) | Box of the Archangel |
|---|---|---|---|
| BC1-BC2 | 85% | 10% | 5% |
| BC3-BC4 | 80% | 15% | 5% |
| BC5-BC6 | 75% | 20% | 5% |
| BC7 | 70% | 25% | 5% |
Completion experience and Zen
The table gives the base completion experience, counted apart from the experience for kills. The winning columns apply to the members of the winning party as well. The event pays no separate Epic Coins / Epic Bonus reward.
| BC | Winning EXP | Other EXP | Winning Zen | Other Zen |
|---|---|---|---|---|
| 1 | 3,800,000 | 1,000,000 | 15,600,000 | 7,400,000 |
| 2 | 6,100,000 | 1,700,000 | 17,900,000 | 8,500,000 |
| 3 | 9,100,000 | 2,500,000 | 21,700,000 | 10,300,000 |
| 4 | 13,000,000 | 3,600,000 | 22,700,000 | 10,800,000 |
| 5 | 17,800,000 | 4,900,000 | 26,100,000 | 12,400,000 |
| 6 | 25,200,000 | 7,000,000 | 27,000,000 | 12,900,000 |
| 7 | 36,500,000 | 10,100,000 | 30,100,000 | 14,300,000 |
Entry problems
Check your resets, the ticket level, the entry time and the free places. Any PK status, from the first Outlaw stage, blocks entry. Close the trade and crafting windows before you go in. And if a reset has carried you into another bracket, the old standard ticket may no longer fit.
Which resets each level admits
| Level | Resets |
|---|---|
| BC1 | 0 - 19 |
| BC2 | 20 - 34 |
| BC3 | 35 - 49 |
| BC4 | 50 - 74 |
| BC5 | 75 - 99 |
| BC6 | 100 - 149 |
| BC7 | 150 - 215 |
Your reset count decides the level, not your character level, class or master level. You cannot enter a level above or below your own.
Updated: 08.10.2026

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