Where things drop
Where things drop
What drops in Junked Noria
from common to rare-
(Elite) Mossback Brute
Fruit of Agility
Fruit of Agility
Number of items: 1
Increases Agility by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Thornhide Beast
Fruit of Agility
Fruit of Agility
Number of items: 1
Increases Agility by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Mire Warlock
Fruit of Agility
Fruit of Agility
Number of items: 1
Increases Agility by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Sporecap Mutant
Fruit of Agility
Fruit of Agility
Number of items: 1
Increases Agility by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Mossback Brute
Fruit of Command
Fruit of Command
Number of items: 1
Increases Command by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
Usable by Dark Lord Only
0.8% -
(Elite) Thornhide Beast
Fruit of Command
Fruit of Command
Number of items: 1
Increases Command by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
Usable by Dark Lord Only
0.8% -
(Elite) Mire Warlock
Fruit of Command
Fruit of Command
Number of items: 1
Increases Command by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
Usable by Dark Lord Only
0.8% -
(Elite) Sporecap Mutant
Fruit of Command
Fruit of Command
Number of items: 1
Increases Command by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
Usable by Dark Lord Only
0.8% -
(Elite) Mossback Brute
Fruit of Energy
Fruit of Energy
Number of items: 1
Increases Energy by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Thornhide Beast
Fruit of Energy
Fruit of Energy
Number of items: 1
Increases Energy by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Mire Warlock
Fruit of Energy
Fruit of Energy
Number of items: 1
Increases Energy by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Sporecap Mutant
Fruit of Energy
Fruit of Energy
Number of items: 1
Increases Energy by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Mossback Brute
Fruit of Strength
Fruit of Strength
Number of items: 1
Increases Strength by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Thornhide Beast
Fruit of Strength
Fruit of Strength
Number of items: 1
Increases Strength by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Mire Warlock
Fruit of Strength
Fruit of Strength
Number of items: 1
Increases Strength by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Sporecap Mutant
Fruit of Strength
Fruit of Strength
Number of items: 1
Increases Strength by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Mossback Brute
Fruit of Vitality
Fruit of Vitality
Number of items: 1
Increases Vitality by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Thornhide Beast
Fruit of Vitality
Fruit of Vitality
Number of items: 1
Increases Vitality by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Mire Warlock
Fruit of Vitality
Fruit of Vitality
Number of items: 1
Increases Vitality by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
(Elite) Sporecap Mutant
Fruit of Vitality
Fruit of Vitality
Number of items: 1
Increases Vitality by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.8% -
Mossback Brute
Fruit of Agility
Fruit of Agility
Number of items: 1
Increases Agility by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Thornhide Beast
Fruit of Agility
Fruit of Agility
Number of items: 1
Increases Agility by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Mire Warlock
Fruit of Agility
Fruit of Agility
Number of items: 1
Increases Agility by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Sporecap Mutant
Fruit of Agility
Fruit of Agility
Number of items: 1
Increases Agility by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Mossback Brute
Fruit of Command
Fruit of Command
Number of items: 1
Increases Command by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
Usable by Dark Lord Only
0.2667% -
Thornhide Beast
Fruit of Command
Fruit of Command
Number of items: 1
Increases Command by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
Usable by Dark Lord Only
0.2667% -
Mire Warlock
Fruit of Command
Fruit of Command
Number of items: 1
Increases Command by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
Usable by Dark Lord Only
0.2667% -
Sporecap Mutant
Fruit of Command
Fruit of Command
Number of items: 1
Increases Command by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
Usable by Dark Lord Only
0.2667% -
Mossback Brute
Fruit of Energy
Fruit of Energy
Number of items: 1
Increases Energy by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Thornhide Beast
Fruit of Energy
Fruit of Energy
Number of items: 1
Increases Energy by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Mire Warlock
Fruit of Energy
Fruit of Energy
Number of items: 1
Increases Energy by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Sporecap Mutant
Fruit of Energy
Fruit of Energy
Number of items: 1
Increases Energy by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Mossback Brute
Fruit of Strength
Fruit of Strength
Number of items: 1
Increases Strength by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Thornhide Beast
Fruit of Strength
Fruit of Strength
Number of items: 1
Increases Strength by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Mire Warlock
Fruit of Strength
Fruit of Strength
Number of items: 1
Increases Strength by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Sporecap Mutant
Fruit of Strength
Fruit of Strength
Number of items: 1
Increases Strength by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Mossback Brute
Fruit of Vitality
Fruit of Vitality
Number of items: 1
Increases Vitality by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Thornhide Beast
Fruit of Vitality
Fruit of Vitality
Number of items: 1
Increases Vitality by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Mire Warlock
Fruit of Vitality
Fruit of Vitality
Number of items: 1
Increases Vitality by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667% -
Sporecap Mutant
Fruit of Vitality
Fruit of Vitality
Number of items: 1
Increases Vitality by 4 ~ 10 points. Fruit points sit above the normal stat limit. The success chance falls as more points go in.
This can be used on unequipped items
0.2667%
The chance is the item's own threshold. When several items pass their conditions the server picks one of them, so the real chance of getting this particular item is lower than shown.

EHOT
18 resets
idfc
17 resets
Besir
16 resets