Reset cap
The ladder of 215 resets does not open all at once. A ceiling hangs over the server, and it is raised not by time but by the players themselves: the next stage stays shut until enough accounts have reached it. That way the earliest players cannot run away from a world that is still filling up.
The ceiling stands at 25, 50, 75, 100 and 125 resets, and after 125 it rises all the way to 215 in one step. The first 25 are open from the start - the opening of the road is meant to have no ceiling in it at all. After that every stage waits for a set number of accounts to reach the stage below it: 10, 25, 50, 80 and, for the last one, 100. An account is counted once, by the highest reset it has ever reached, so a stage that opens can never close again.
What a reset costs and what it gives is in Reset system.
Every stage is in the table below.
Server reset ceiling
| Stage | Max reset | Unlocked by |
|---|---|---|
| 1 | 25 | Open from the start |
| 2 | 50 | 10 accounts at 25 resets |
| 3 | 75 | 25 accounts at 50 resets |
| 4 | 100 | 50 accounts at 75 resets |
| 5 | 125 | 80 accounts at 100 resets |
| 6 | 215 | 100 accounts at 125 resets |
Updated: 08.10.2026