Chaos Machine

Event tickets

Chaos Machine mixes

The Chaos Goblin mixes by purpose, each group on its own page. Every row shows what comes out, what goes in, the chance and the price; click a row for the full recipe with the conditions on every item.

  • The box must hold the recipe and nothing else: one spare item and the mix is refused.
  • A failed mix burns everything in the box, unless the mix says it keeps an item.
Chaos Goblin Chaos Goblin
  • Noria (180, 103)
  • Elbeland (36, 221)
Talisman of Luck

Adds 1% to the chance for each talisman in the box, up to 10 at once. Only mixes marked with its icon take it: in any other mix, or with more than the limit, the machine refuses to start.

Talisman of Chaos Assembly

Works only for the item upgrade +10..+15: if the mix fails, the item is not lost but comes back at +0. The talisman and everything else in the box burn. Other mixes refuse to start with it in the box. Drops from Selupan and the world bosses, comes in Chaos Castle rewards and is sold in the Cash Shop.

Entry tickets. Blood Castle and Devil Square have one mix per event level: put in the scroll and bone (or eye and key) of the level you want. Last, the Complete Secromicon from its six fragments.

Invisibility Cloak · Scroll of Archangel +1 Jewel of Chaos + Scroll of Archangel +1 + Blood Bone +1 Takes a Talisman of Luck 80% 80 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Scroll of Archangel +1
×1
  • Blood Bone +1
×1
Comes out
  • Invisibility Cloak
Invisibility Cloak · Scroll of Archangel +2 Jewel of Chaos + Scroll of Archangel +2 + Blood Bone +2 Takes a Talisman of Luck 80% 150 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Scroll of Archangel +2
×1
  • Blood Bone +2
×1
Comes out
  • Invisibility Cloak
Invisibility Cloak · Scroll of Archangel +3 Jewel of Chaos + Scroll of Archangel +3 + Blood Bone +3 Takes a Talisman of Luck 80% 250 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Scroll of Archangel +3
×1
  • Blood Bone +3
×1
Comes out
  • Invisibility Cloak
Invisibility Cloak · Scroll of Archangel +4 Jewel of Chaos + Scroll of Archangel +4 + Blood Bone +4 Takes a Talisman of Luck 80% 400 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Scroll of Archangel +4
×1
  • Blood Bone +4
×1
Comes out
  • Invisibility Cloak
Invisibility Cloak · Scroll of Archangel +5 Jewel of Chaos + Scroll of Archangel +5 + Blood Bone +5 Takes a Talisman of Luck 80% 600 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Scroll of Archangel +5
×1
  • Blood Bone +5
×1
Comes out
  • Invisibility Cloak
Invisibility Cloak · Scroll of Archangel +6 Jewel of Chaos + Scroll of Archangel +6 + Blood Bone +6 Takes a Talisman of Luck 80% 850 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Scroll of Archangel +6
×1
  • Blood Bone +6
×1
Comes out
  • Invisibility Cloak
Invisibility Cloak · Scroll of Archangel +7 Jewel of Chaos + Scroll of Archangel +7 + Blood Bone +7 Takes a Talisman of Luck 80% 1 050 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Scroll of Archangel +7
×1
  • Blood Bone +7
×1
Comes out
  • Invisibility Cloak
Devil's Invitation · Devil's Eye +1 Jewel of Chaos + Devil's Eye +1 + Devil's Key +1 Takes a Talisman of Luck 80% 200 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Devil's Eye +1
×1
  • Devil's Key +1
×1
Comes out
  • Devil's Invitation
Devil's Invitation · Devil's Eye +2 Jewel of Chaos + Devil's Eye +2 + Devil's Key +2 Takes a Talisman of Luck 80% 400 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Devil's Eye +2
×1
  • Devil's Key +2
×1
Comes out
  • Devil's Invitation
Devil's Invitation · Devil's Eye +3 Jewel of Chaos + Devil's Eye +3 + Devil's Key +3 Takes a Talisman of Luck 80% 700 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Devil's Eye +3
×1
  • Devil's Key +3
×1
Comes out
  • Devil's Invitation
Devil's Invitation · Devil's Eye +4 Jewel of Chaos + Devil's Eye +4 + Devil's Key +4 Takes a Talisman of Luck 70% 1 100 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Devil's Eye +4
×1
  • Devil's Key +4
×1
Comes out
  • Devil's Invitation
Devil's Invitation · Devil's Eye +5 Jewel of Chaos + Devil's Eye +5 + Devil's Key +5 Takes a Talisman of Luck 70% 1 600 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Devil's Eye +5
×1
  • Devil's Key +5
×1
Comes out
  • Devil's Invitation
Devil's Invitation · Devil's Eye +6 Jewel of Chaos + Devil's Eye +6 + Devil's Key +6 Takes a Talisman of Luck 70% 2 000 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Devil's Eye +6
×1
  • Devil's Key +6
×1
Comes out
  • Devil's Invitation
Devil's Invitation · Devil's Eye +7 Jewel of Chaos + Devil's Eye +7 + Devil's Key +7 Takes a Talisman of Luck 70% 2 500 000 zen

On success the new item keeps the level of the one you put in: +9 stays +9.

Goes in Count
  • Jewel of Chaos
×1
  • Devil's Eye +7
×1
  • Devil's Key +7
×1
Comes out
  • Devil's Invitation
Complete Secromicon First Secromicon Fragment + Second Secromicon Fragment + Third Secromicon Fragment + Fourth Secromicon Fragment + Fifth Secromicon Fragment + Sixth Secromicon Fragment 100% 1 000 000 zen
Goes in Count
  • First Secromicon Fragment
×1
  • Second Secromicon Fragment
×1
  • Third Secromicon Fragment
×1
  • Fourth Secromicon Fragment
×1
  • Fifth Secromicon Fragment
×1
  • Sixth Secromicon Fragment
×1
Comes out
  • Complete Secromicon

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