Earrings
The Chaos Goblin mixes by purpose, each group on its own page. Every row shows what comes out, what goes in, the chance and the price; click a row for the full recipe with the conditions on every item.
- The box must hold the recipe and nothing else: one spare item and the mix is refused.
- A failed mix burns everything in the box, unless the mix says it keeps an item.
Chaos Goblin
- Noria (180, 103)
- Elbeland (36, 221)
Adds 1% to the chance for each talisman in the box, up to 10 at once. Only mixes marked with its icon take it: in any other mix, or with more than the limit, the machine refuses to start.
Works only for the item upgrade +10..+15: if the mix fails, the item is not lost but comes back at +0. The talisman and everything else in the box burn. Other mixes refuse to start with it in the box. Drops from Selupan and the world bosses, comes in Chaos Castle rewards and is sold in the Cash Shop.
Each tier of earrings is made from the earring of the tier below plus that tier's frame, spirit stones and jewels. Left and right are separate mixes. The stones are in the Stones and jewels tab.
Elune Earring of Ancestral (Left) Infinity Earring of Wrath (Left) + Ancestral Frame + 5 × Lesser Spirit Stone + 10 × Jewel of Bless + 10 × Jewel of Soul + 10 × Jewel of Chaos + 10 × Jewel of Life + 10 × Jewel of Creation 70% 1 000 000 000 zen
A failed mix hands the Infinity Earring of Wrath (Left) back at +0 and burns everything else in the box.
On success the new item keeps the level of the one you put in: +9 stays +9.
| Goes in | Count |
|---|---|
|
×1 |
|
×1 |
|
×5 |
|
×10 |
|
×10 |
|
×10 |
|
×10 |
|
×10 |
| Comes out |
|---|
|
Elune Earring of Ancestral (Right) Infinity Earring of Wrath (Right) + Ancestral Frame + 5 × Lesser Spirit Stone + 10 × Jewel of Bless + 10 × Jewel of Soul + 10 × Jewel of Chaos + 10 × Jewel of Life + 10 × Jewel of Creation 70% 1 000 000 000 zen
A failed mix hands the Infinity Earring of Wrath (Right) back at +0 and burns everything else in the box.
On success the new item keeps the level of the one you put in: +9 stays +9.
| Goes in | Count |
|---|---|
|
×1 |
|
×1 |
|
×5 |
|
×10 |
|
×10 |
|
×10 |
|
×10 |
|
×10 |
| Comes out |
|---|
|
Burning Earring of Honor (Left)
Elune Earring of Ancestral (Left) + Honor Frame + 10 × Lesser Spirit Stone + 20 × Jewel of Bless + 20 × Jewel of Soul + 20 × Jewel of Chaos + 20 × Jewel of Life + 20 × Jewel of Creation
70%
2 000 000 000 zen
A failed mix hands the Elune Earring of Ancestral (Left) back at +0 and burns everything else in the box.
On success the new item keeps the level of the one you put in: +9 stays +9.
| Goes in | Count |
|---|---|
|
×1 |
|
×1 |
|
×10 |
|
×20 |
|
×20 |
|
×20 |
|
×20 |
|
×20 |
| Comes out |
|---|
|
Burning Earring of Honor (Right)
Elune Earring of Ancestral (Right) + Honor Frame + 10 × Lesser Spirit Stone + 20 × Jewel of Bless + 20 × Jewel of Soul + 20 × Jewel of Chaos + 20 × Jewel of Life + 20 × Jewel of Creation
70%
2 000 000 000 zen
A failed mix hands the Elune Earring of Ancestral (Right) back at +0 and burns everything else in the box.
On success the new item keeps the level of the one you put in: +9 stays +9.
| Goes in | Count |
|---|---|
|
×1 |
|
×1 |
|
×10 |
|
×20 |
|
×20 |
|
×20 |
|
×20 |
|
×20 |
| Comes out |
|---|
|
Vesper Earring of Blood (Left)
Burning Earring of Honor (Left) + Blood Frame + 15 × Lesser Spirit Stone + 30 × Jewel of Bless + 30 × Jewel of Soul + 30 × Jewel of Chaos + 30 × Jewel of Life + 30 × Jewel of Creation
70%
3 000 000 000 zen
A failed mix hands the Burning Earring of Honor (Left) back at +0 and burns everything else in the box.
On success the new item keeps the level of the one you put in: +9 stays +9.
| Goes in | Count |
|---|---|
|
×1 |
|
×1 |
|
×15 |
|
×30 |
|
×30 |
|
×30 |
|
×30 |
|
×30 |
| Comes out |
|---|
|
Vesper Earring of Blood (Right)
Burning Earring of Honor (Right) + Blood Frame + 15 × Lesser Spirit Stone + 30 × Jewel of Bless + 30 × Jewel of Soul + 30 × Jewel of Chaos + 30 × Jewel of Life + 30 × Jewel of Creation
70%
3 000 000 000 zen
A failed mix hands the Burning Earring of Honor (Right) back at +0 and burns everything else in the box.
On success the new item keeps the level of the one you put in: +9 stays +9.
| Goes in | Count |
|---|---|
|
×1 |
|
×1 |
|
×15 |
|
×30 |
|
×30 |
|
×30 |
|
×30 |
|
×30 |
| Comes out |
|---|
|
