First wings
The Chaos Goblin mixes by purpose, each group on its own page. Every row shows what comes out, what goes in, the chance and the price; click a row for the full recipe with the conditions on every item.
- The box must hold the recipe and nothing else: one spare item and the mix is refused.
- A failed mix burns everything in the box, unless the mix says it keeps an item.
Chaos Goblin
- Noria (180, 103)
- Elbeland (36, 221)
Adds 1% to the chance for each talisman in the box, up to 10 at once. Only mixes marked with its icon take it: in any other mix, or with more than the limit, the machine refuses to start.
Works only for the item upgrade +10..+15: if the mix fails, the item is not lost but comes back at +0. The talisman and everything else in the box burn. Other mixes refuse to start with it in the box. Drops from Selupan and the world bosses, comes in Chaos Castle rewards and is sold in the Cash Shop.
First the Chaos Goblin makes an ordinary Chaos weapon, and out of it the first wings. Both mixes work by value: the more the window holds, the higher the chance, and you pay for every percent.
Chaos Dragon Axe and 2 more
Jewel of Chaos + Jewel of Bless + Jewel of Soul + Any item
Chance from the box
10 000 zen per 1%
| Goes in | Count |
|---|---|
|
×1 +2% |
|
×1 +5% |
|
×1 +3.5% |
|
×1+ |
| Comes out | Class |
|---|---|
|
DK MG |
|
ELF |
|
DW MG |
one of these, at random
Wings of Elf and 5 more
Jewel of Chaos + Chaos Dragon Axe / …
Chance from the box
up to 85%
10 000 zen per 1%
| Goes in | Count |
|---|---|
|
×1 +2% |
|
×1+ |
|
optional +5% |
|
optional +3.5% |
|
optional |
| Comes out | Class |
|---|---|
|
ELF |
|
DW MG |
|
DK MG |
|
SUM |
|
DL |
|
RF |
