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Wings

Wings do not drop from monsters: they are mixed in the Chaos Machine at the Chaos Goblin, tier by tier - first, second, third. Wings and capes raise the damage you deal and absorb part of the damage you take; every upgrade level (up to +15) raises both. Below are all the wings the server has and the options they carry.

First wings

  • Wings of ElfFairy ElfDefense 10
  • Wings of HeavenDark Wizard, Magic GladiatorDefense 10
  • Wings of SatanDark Knight, Magic GladiatorDefense 20
  • Wing of CurseSummonerDefense 10

Small capes of the Dark Lord and Rage Fighter

  • Small Cape of LordDark LordDefense 5
  • Small Warrior's CloakRage FighterDefense 5
Required level
120, plus 4 per upgrade level.
Defense
Each wing its own, plus 3 per upgrade level; the small capes 5, plus 2 per level.
Damage increase
12%, plus 2% per upgrade level.
Damage absorb
12%, plus 2% per level. Small Cape of Lord 5%, plus 1% per level; Small Warrior's Cloak 5%, plus 2% per level.
How to get
Mixed in the Chaos Machine.
Additional option
Wings of Elf - HP recovery 1% per step; Wings of Heaven and Wing of Curse - Wizardry Damage +4 per step; Wings of Satan and the small capes - damage +4 per step.
Excellent options
None: first wings carry no excellent options.

The recipes of the whole wing chain are in the Chaos Machine →

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