Wings
Wings do not drop from monsters: they are mixed in the Chaos Machine at the Chaos Goblin, tier by tier - first, second, third. Wings and capes raise the damage you deal and absorb part of the damage you take; every upgrade level (up to +15) raises both. Below are all the wings the server has and the options they carry.
Luck
Luck gives +5% critical hit chance and a better Jewel of Soul chance when upgrading. Any tier can have it.
Additional option
Each wing has its own (see the tier tabs). A Jewel of Life raises it, up to 7 steps: damage, Wizardry Damage, Curse or defense +28, HP recovery 7%.
Excellent options
Second and third wings and capes only, no more than two on new wings. Each option has a rank - Normal, Uncommon, Rare, Legendary or Epic - and the rank sets its number.
Jewel of Wing
Adds one more excellent option to wings, 60% success. It works only on wings that already have one. The limit is 3 options on second wings and the Warrior's Cloak, 4 on the Cape of the Lord and third wings.
Option 380
Any wings or capes at +11 or higher with an additional option can get option 380: additional physical damage 250, 500 or 750 and additional PvP damage 25, 50 or 75.
Upgrades above +9
Upgrades go to +15. From +10 wings get a defense bonus on top of the usual gain:
| Upgrade | +10 | +11 | +12 | +13 | +14 | +15 |
|---|---|---|---|---|---|---|
| Defense bonus | +1 | +3 | +6 | +10 | +15 | +21 |
The recipes of the whole wing chain are in the Chaos Machine →