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Wings

Wings do not drop from monsters: they are mixed in the Chaos Machine at the Chaos Goblin, tier by tier - first, second, third. Wings and capes raise the damage you deal and absorb part of the damage you take; every upgrade level (up to +15) raises both. Below are all the wings the server has and the options they carry.

Third wings

  • Wing of StormDark KnightDefense 60
  • Eternal WingsDark WizardDefense 45
  • Wing of IllusionFairy ElfDefense 45
  • Wing of RuinMagic GladiatorDefense 55
  • Emperor's CapeDark LordDefense 45
  • Wing of DimensionSummonerDefense 45
  • Reigning CloakRage FighterDefense 45
Required level
250, the same at every upgrade level.
Defense
Each wing its own, plus 4 per upgrade level.
Damage increase
39%, plus 2% per upgrade level.
Damage absorb
39%, plus 2% per level. Emperor's Cape 24%, plus 2% per level.
How to get
Mixed in the Chaos Machine.
When it opens
Third wings open once the server has made 250 second wings and capes.
Additional option
One of three: HP recovery 1%, damage +4 or defense +4 per step. Eternal Wings - HP, Wizardry Damage or defense; Wing of Ruin - HP, damage or Wizardry Damage; Wing of Dimension - HP, Wizardry Damage or Curse.
Excellent options
Up to two, out of four, each a 3-7% chance by rank: ignore the opponent's defense, return damage to the attacker, fully recover HP, fully recover mana.

The recipes of the whole wing chain are in the Chaos Machine →

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Blood Castle

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