Jewels
Where each jewel comes from and what it does.
Upgrading items
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Jewel of Bless
Jewel of Bless
Success rate - 100%
Where from: Dropped by monsters from level 46.
Raises an item from +0..+5 by one level, every time (up to +6).
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Jewel of Soul
Jewel of Soul
Success rate - 60%
85% with Luck on the item
Where from: Dropped by monsters from level 49.
Raises an item from +0..+8 by one level (up to +9): 60% chance, Luck adds 25%. A failure takes +7 and +8 down to +0, lower levels lose one.
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Jewel of Life
Jewel of Life
Success rate - 70%
Where from: Dropped by monsters from level 66.
Adds +4 to the additional option, up to +28: 70% chance. A failure resets the option to 0.
Chaos Goblin mixes
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Jewel of Chaos
Jewel of Chaos
Used in Chaos Machine combinations
Can be equipped by Dark Wizard
Can be equipped by Dark Knight
Can be equipped by Elf
Can be equipped by Magic Gladiator
Can be equipped by Dark Lord
Can be equipped by Rage Fighter
Where from: Dropped by monsters from level 56.
Goes into the Chaos Goblin mixes: +10 to +15, wings, fruits, the 380 option.
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Jewel of Creation
Jewel of Creation
Combined with a Jewel of Chaos into a fruit that raises your stats
Fruit mix: 70% Success Rate
Where from: Dropped by monsters from level 89.
Goes into the Chaos Goblin mixes: a fruit is made of Jewel of Chaos and Jewel of Creation.
Harmony
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Gemstone
Gemstone
Refined into a Jewel of Harmony at the Chaos Goblin
40% Success Rate per Gemstone
Where from: Dropped in Kanturu, Kanturu Remain. Also in the Special Box of Jewels that bosses drop.
The Chaos Goblin refines Gemstones into Jewels of Harmony, 40% for each stone.
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Jewel of Harmony
Jewel of Harmony
Success rate - 30%
Where from: Refined from Gemstones at the Chaos Goblin. Also in the Special Box of Jewels that bosses drop.
Adds a Harmony option to an item: 30% chance. A failure uses up only the jewel. Not on ancient items, skins or items that already have one.
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Lower Refining Stone
Lower refining stone
Raises the Harmony option of an item by 1 level, up to the item's own level (max 13)
40% Success Rate
On failure the Harmony option falls back to its first level
Where from: Osbourne in Aida smelts a common weapon or armour into it: 20%. Also in the Special Box of Jewels that bosses drop.
Raises the Harmony option by one level, no higher than the item level or 13: 40% chance. A failure takes the option back to its first level.
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Higher Refining Stone
Higher refining stone
Raises the Harmony option of an item by 1 level, up to the item's own level (max 13)
70% Success Rate
On failure the Harmony option falls back to its first level
Where from: Osbourne in Aida smelts an excellent item into it: 50%; or 2 Lower Refining Stones and a Jewel of Chaos at the Chaos Goblin. Also in the Special Box of Jewels that bosses drop.
Raises the Harmony option by one level, no higher than the item level or 13: 70% chance. A failure takes the option back to its first level.
Option 380
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Jewel of Guardian
Jewel of Guardian
Upgrades castle gates and statues
Where from: Chaos Goblin: Medium Spirit Stone and Jewel of Chaos, 70%. Also in the Special Box of Jewels that bosses drop.
Goes into the 380 option: Guardian, Harmony and Chaos with an item of +11 or higher, 30% chance, up to 3 levels. A failure removes the option, the item stays.
Boss jewels
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Jewel of Skill
Jewel of Skill
Adds Skill option
Weapons and shields that carry a skill
Successful rate - 60%
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Jewel of Luck
Jewel of Luck
Adds Luck option
Successful rate - 60%
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Jewel of Additional
Jewel of Additional
Adds max additional option
Successful rate - 60%
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Jewel of Excellent
Jewel of Excellent
Adds excellent option
On an excellent item, random rank
Up to 4 excellent options
Successful rate - 60%
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Jewel of Wing
Jewel of Wing
Adds one excellent option with a random rank
to a wing that already has an option.
Up to 4 on 3rd wings and Cape of Lord,
up to 3 on other wings.
60% chance; a failure keeps the options.
Consumed on use.
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Jewel of Brilliance
Jewel of Brilliance
Raises accessory level by 1
Ring, Pendant, Earring - up to +9
Successful rate - 60%
Where from: Bosses drop them, the Cash Shop sells them (Jewel of Wing only there).
Skill, Luck, the additional option, one more excellent option, wing options, and +1 level on rings, pendants and earrings up to +9: 60% chance. A failure uses up the jewel and leaves the item as it was.