Additional timers for quests

Additional timers for quests

14.11.2026 16:44
I am currently on quest #231 - Blue Goblins 0/2. What this means is I am chasing a mob that may or may not be there across entire low level map which does not feel like a great use of one's time. Could we add timers for the spawns of mobs that do not have an event attached to them? That way I can know that the blue goblin is in fact in that zone and it's a fair use of my time to hunt it down to complete the quest.
14.11.2026 16:59
Hi! Thanks for the suggestion, but we are not adding spawn timers: finding these monsters is part of the game.

A tip for quest #231: the Blue Goblins live in Dungeon and turn up in random places all over the map. They are only on Genesis x50, not on Genesis x50-2. Other players hunt them too, so it pays to look in when you pass by Dungeon instead of waiting for one in a single spot.

We may think about a way to skip a quest later. If it comes, it will be paid, and we don’t know yet in which currency. The quest chain is as much a part of growing your character as resets are, so skipping a quest can’t come for free.

Good luck with the hunt!

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