Castle Siege

The castle's lands

Holding the castle opens two hunting grounds to the guild and its alliance.

Who can enter

Only the guild that holds the castle and its alliance. When the castle changes hands, the Stadium goes to the new owners.

Way in

Move window (M), row Stadium: from level 200, 1,000,000 Zen.

What is there

  • Crimson Reaper
  • Infernal Blade
  • Bloodwing Hexer
  • Gilded Marksman
  • Storm Oracle
  • Azure Talon

Guild Warehouse Keeper and Bubbles with her potions stand here too.

Boss Arena Matriarch

Arena Matriarch rises by the Arena Core: every monster killed on the Stadium may add a point to a bar shared by everyone there, and one hour after it reaches 15,000 she stands at her place. The panel on the map shows the bar, your own share and the countdown; her death empties them. She leaves excellent and ancient items, jewels and boxes of jewels. Her skills hit everyone around her, so come with a party.

  • Box of Jewels
  • Necklace Box

Who can enter

The guild master of the castle decides: entry costs from 0 to 10,000,000 Zen, or the land stays closed. The guild and its alliance always enter, free of charge.

Way in

Land of Trials Gate in Valley of Loren at (139, 101).

What is there

  • Lizard Warrior
  • Fire Golem
  • Queen Bee
  • Poison Golem
  • Ax Warrior
Boss Golden Erohim

Golden Erohim returns 12 hours after the kill and leaves excellent and ancient items and boxes of jewels.

  • Box of Jewels

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Blood Castle

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