GvG and Clan War

GvG and Clan War

08.11.2026 13:57 đã sửa 08.11.2026 13:59
Hello everyone,

I'd like to suggest an idea for GvG and Clan War.


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⚔️ GvG: AGREED DUEL WITH STAKES
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1) CHALLENGE
The guild master of one guild chooses the time and puts a stake in Zen (optionally stones or coins too). The second guild master has to confirm at the NPC and pay the same stake. If nobody accepts, the stake is returned.

2) BATTLE
The fight goes on a separate map for a fixed time (for example 30-60 minutes). Points are given for kills and for capturing the enemy flag and delivering it to your own base.

3) WINNER
The guild with more points at the end takes the whole pot (both stakes). The server adds nothing.

4) SURRENDER
If the losing side wants to stop early, it can surrender and loses the stake.


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🚩 THE FLAG
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Each guild has a flag at its base. To earn points, you have to take the flag of the enemy team and bring it to your own base.

• Picking up the flag is a cast of 5-10 seconds, and you must not take any damage during it. If you get hit, the cast is interrupted and you have to start again.

• The player carrying the flag has to get through to his own base.

• If the carrier is killed, he drops the flag. The flag stays where it fell until the team it belongs to picks it up (the same 5-10 second cast), and only then it returns to its base. Until that happens, the enemy team can take it again.


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🗺️ THE MAP
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It would be great to make the GvG map interesting: different routes, shortcuts, hidden paths and teleports. Then the fight can be won not only by strength but also by cunning and tactics: sneaking behind the enemy, distracting them with a part of the team while another part takes the flag, and so on.


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🛡️ CLAN WAR: JUST DECLARE WAR
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I'd also like a simple Clan War system, so you don't have to search for the other guild's leader. A guild master can simply declare war on another guild (for example through an NPC or a window).

• ONE-SIDED WAR (only one guild declared it): kills are counted as PK.

• MUTUAL WAR (both guilds are at war with each other): kills are NOT counted as PK. Instead, a killed player can drop items from the inventory: stones, Zen (up to 10-20kk) or a health potion. Equipped items are never dropped. So during a war you will also have to make sure there is nothing valuable in your inventory.

• PK RANKING: it could be added to show the most active fighters.


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🏆 OPTIONAL: CLAN WAR RANKING
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A monthly ranking by wins, with cosmetic rewards (titles or skins) that don't give any power advantage.


I'd be glad to hear what other players and guild masters think!

Thank you!
08.11.2026 17:17
Dropping items from the inventory? that can be messy... But I like the whole idea!

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