Abyss Spire and Sky City

Abyss Spire and Sky City

08.11.2026 07:15
The new boss update really great for seperate invasions, but that seriously hurt events like abyss and sky city. wawe 20 in abyss became impossible. bosses got more hp, debuffs you and you fight 4 of them at once. and you have only 5 minutes to kill all of them. you should lower their power in abyss. considering there is 50 wawes, no one ever passed wawe 20. and sky city, mobs completly ignore players, we lost the event in 5 minutes cause of sheer amount of mobs heading straight for statue.
08.11.2026 11:19
Hi IceCoffee, thanks for the feedback. We expected this when we made the boss changes, and we'll be watching how Abyss Spire plays out over the coming week. We won't be lowering the bosses' power: that would make the event far too rewarding. Most likely we'll change how many of them come at once instead, which should let you push past wave 20.

It's also worth saying that some players who could never get beyond wave 10 before are now reaching much higher waves, so the update is working for part of the community already. We'll share any changes once we've seen enough runs.
08.11.2026 11:22
About City Siege: we went through the logs of that siege in detail. The monsters' behaviour you saw is intentional. Before the last update they used to get stuck fighting players at the portals and almost never reached the statue, so the siege was hardly a threat. Now a monster fights you for a few seconds and then breaks off and marches to the statue, so defending means guarding the statue and killing the boss before it gets there, not just farming at the gates.

The number of monsters in a siege grows with every defender who joins, up to a cap of 400 on the map at once. Your team hit that cap. Several of the defenders had low resets: each of them added more monsters to every wave, but they couldn't do much against them, so the siege became much harder for everyone. On top of that, the top players didn't take part in this event.

It's hard to judge from a single siege. Once a few more have been played, we'll draw our conclusions. Right now we can't even say what should be adjusted, or in which direction.

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